About me
I’m Sergio, a game designer with a background in physics, economics, and programming. I focus on Unity-centered design to create interactive and enjoyable gameplay. My work in game development has been a personal journey, including various projects from puzzles to minimalist role-playing concepts, all aimed at making gameplay engaging and fun.
Currently, I lead a team in IT, with a focus on client-oriented applications. This experience has helped me develop a balanced approach between technical and creative work in game development.
In my CV below, you’ll find more details about my experience, skills, and knowledge.
