About me

I’m Sergio, a game designer with a background in physics, economics, and programming. I focus on Unity-centered design to create interactive and enjoyable gameplay. My work in game development has been a personal journey, including various projects from puzzles to minimalist role-playing concepts, all aimed at making gameplay engaging and fun.

Currently, I lead a team in IT, with a focus on client-oriented applications. This experience has helped me develop a balanced approach between technical and creative work in game development.

In my CV below, you’ll find more details about my experience, skills, and knowledge.

Do you still have any questions?

Do not hesitate, get in touch!

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